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GAME DESIGNER
Neil Denhard
I am an aspiring game design student. My skills mainly include logic and programming, but I am also very creative, and enjoy writing stories.

My Team's Game From Champlain Summer Game Academy: Tvornik | Unity | 2023 

01

Turn-Based RPG, Bullet Hell

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Tvornik

About The Game

Tvornik is a Turn-Based RPG with Bullet Hell elements. The game has an Undertale inspired combat system, with the twist being that the bullets, will always hit one of your three party members, and you lose if anyone's health reaches zero. The story of the game is based off of the web comic of the same name that was written by our teams Producer.

02

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During the 5 days we worked to develop this game, me and my 4 other teammates divided up the work as follows:  

  • 1 Producer

  • 1 Designer

  • 1 Artist  

  • 2 Programmers

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I served as one of the programmers. Me and the other programmer were tasked with developing the games combat system, which was by far the most technical and fragile part of the game. It was split into two parts: Attack Phase and Defense Phase.

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I worked mainly on the Defense phase (pictured above).

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